If you’re new to Satisfactory, experimenting with the different game console commands can add a whole new level of fun. Whether you’re using non-debugging commands or venturing into the realm of debugging, Satisfactory offers over 40 different tricks and tweaks. Check out the lists below to discover the commands you can use to customize your experience!
Full list of non-debugging console commands in Satisfactory

Curious about what *Satisfactory* means but haven’t started playing yet? It’s a game that challenges you to build a thriving base on an alien planet. From creating complex transportation systems to managing resource production, you’ll soon have a bustling colony with trains, factories, and more.
Non-debugging commands are user-friendly modifications designed to enhance gameplay. They allow you to customize settings to suit your system or personal preferences.
For example, some controls allow you to adjust terrain details or change the appearance of objects, which is great if you’re playing on a low-end PC.
Note: One of the non-debugging commands includes a phrase related to a synonym for self-harm.
| Effect | Console command without debugging |
|---|---|
| Changes the shadow rendering distance. | r.Shadow.DistanceScale |
| The changes strengthen the filter’s strength. | r.Tonemapper.Sharpen [number] |
| Smoothes animation transitions between frames. | r.TemporalAACurrentFrameWeight [number] |
| Adjusts the spread of antialiasing. | r.TemporalAAFilterSize |
| Changes the levels of detail of distant terrain. | r.LandscapeLODBias [number] |
| Improves the visual quality of static objects. | r.StaticMeshLODDistanceScale [number] |
| Changes the overall brightness (default is 2.2). | Gamma [number] |
| Changes the density of grass in the game. | Grass Density Scale [number] |
| Changes the game’s resolution scale. | r.Screen Percentage [percent] |
| Displays streaming level information. | Stat Levels |
| Displays element requirements per second. | Material flow analysis [Recipe FString] |
| Displays the FPS counter. | FPS Statistics |
| Displays performance statistics. | Statistics Unit |
| The player character reappears. | Suicide |
| Pauses the game. | Break |
| Changes the field of view beyond the menu limits. | Field of vision [number] |
| Sets a maximum frame rate. | t.MaxFPS [number] |
| Changes the antialiasing sample number. | r.TemporalAASamples [number] |
| Adjusts the visual rendering distance. | r.ViewDistanceScale |
| Improves the quality of distant objects. | foliage.LODDistanceScale |
| Lists all available commands. | ? |
| Enables/disables atmosphere effects. | r.Atmosphere [0/1] |
| Enables or disables fog effects. | r. Fog [0/1] |
Debug Console Commands for Advanced Players

Debug commands provide a deeper look into the game’s systems. They can provide you with vital information about things like power consumption, frame rates, or specific game structures. Keep in mind that many of these are experimental and using them may cause unexpected effects, so be sure to save your game before trying them out!
| Effect | Debug Console Command |
|---|---|
| Disables all debugging information. | ShowDebug RESET |
| Deletes all non-default data. | ShowDebug NONE |
| Displays collision information. | ShowDebug COLLISION |
| Shows train car connections. | ShowDebug TRAINCOUPLER |
| Displays weapon/tool information. | ShowDebug WEAPON |
| Shows structure links created by players. | ShowDebug FACTORYCONNECTIONS |
| Displays multiplayer network data. | ShowDebug NET |
| Displays information about the power circuit. | ShowDebug CIRCUITS |
| Displays energy consumption statistics. | ShowDebug POWER |
| Displays radiation levels and exposure. | ShowDebug RADIATION |
| Displays the number of structures. | ShowDebug FACTORY |
| Displays active audio sources. | ShowDebug AKAUDIOSOURCES |
| Displays information about the input device. | ShowDebug ENTER |
| Shows AI and nearby vehicles. | ShowDebug AI |
| Shows radiation hotspots. | ShowDebug RADIATIONSPHERES |
| Shows details of the sound source. | ShowDebug SIGNIFICANCEMANAGER |
| Displays the force feedback settings. | ShowDebug FORCEFEEDBACK |
| Displays animation and image data. | ShowDebug ANIMATION |
| Displays camera settings. | ShowDebug CAMERA |
| Shows the structure of character models. | ShowDebug BONES |
| Displays the player’s movement speed data. | ShowDebug PHYSICS |
| Shows details of railway tracks. | Show debug tracks |
| Displays train information. | ShowDebug TRAINS |
| Displays current vehicle details. | ShowDebug VEHICLE |
How to use the command console in Satisfactory

Step 1: Activating the Console
Unlike other games, *Satisfactory* makes console activation very simple. Simply:
- Press Control + Change + LAlthough there is no visible confirmation, rest assured that the console is active for your current session.
Step 2: Open the Console Window
Now that the console is enabled, it’s time to bring up the window:
- Press the ~ (tilde) keyThis will open the console, allowing you to enter commands.
- If you need more space, press the tilde key again to maximize the window.
Step 3: Entering orders
Once the console window is open, you can start typing any commands you want. Press Enter to activate them.
Remember: Satisfactory is a recently released game (September 10, 2024) and while bugs are rare, they can still occur. Be sure to report any issues to the developers to help improve the game for everyone!
Looking for more Satisfactory tips? Explore our guides like Satisfactory Roadmap – All Planned Updates or[SatisfactorySave[SatisfactorySave[SatisfactorySave[SatisfactorySave