The PS5 Professional has but to be formally introduced, however this hasn’t stopped an internet debate in regards to the want for an improved PS5 console. Some commenters, together with a number of TG employees, argue {that a} PS5 Professional would not make sense, however I am within the professional camp.
The dialog obtained underway this week after GamesIndustry.biz editor Christopher Dring appeared on the GI Microdiffusion and claimed that builders had expressed common apathy in the direction of the PS5 Professional on the latest GDC present (by way of Meter). Dring did not title the builders he spoke to, however the feedback give us an interesting glimpse into how business insiders view the potential deserves of a PS5 Professional.
“I will be sincere, I did not meet a single one that understood the purpose of [PS5 Pro,” explained Dring on the podcast (dated March 26). Dring also claimed that “developers didn’t seem to feel they needed it” because “they weren’t really making the most of the PS5 in the first place.”
Dring surmised the situation by noting that “this generation doesn’t even seem to have got started, let alone needs a mid-generation upgrade.” Which is a fair point. The PS5’s first two years on the market were blighted by stock issues, and even now, four years after release cross-generation titles (games released on PS5 and PS4) are still launching, even if PS5-only releases are now finally becoming the default.
There’s definitely an argument to be made that the base PS5 has enough headroom left for developers to keep pushing technical boundaries over the next three or so years”
There’s definitely an argument to be made that the base PS5 has enough headroom left for developers to keep pushing technical boundaries over the next three or so years, which should take us through until the PS6, which is expected to land in around 2027.
While the above line of reasoning is somewhat compelling, and I’ll admit that Dring’s logic is pretty sound (at least to a point), I still believe there’s space for a PS5 Pro. That’s because modern games are increasingly struggling to perform even on current-generation hardware.
Recurring performance headaches
I’m fortunate enough to get the opportunity to review many of the latest releases for Tom’s Guide, and the single most common criticism I find myself repeating when covering modern games is performance issues.
Inconsistent framerates are such a recurring problem with modern AAA games that even when a game offers a dedicated “performance” mode that aims to boost the framerate, usually at the cost of graphical fidelity, I still don’t expect to have a smooth experience.

Take the current game of the moment, Dragon’s Dogma 2, I’ve spent a few dozen hours with the epic fantasy RPG in recent weeks, and while I’ve been hooked by its dynamic gameplay and unrestricted approach to open-world design, it can’t even hold a stable 30 fps during hectic battles — which are pretty frequent in the hostile world of Dragon’s Dogma.
In fact, the list of games I’ve reviewed in this console generation that haven’t suffered from at least some form of performance issues is significantly smaller than my list of the games that have. From third-party releases like Star Wars: Jedi Survivor to flagship exclusives like Marvel’s Spider-Man 2, dropped frames are a common sight in modern gaming.

I believe we’ve reached something of a plateau when it comes to visuals. The likes of Horizon: Forbidden West, Alan Wake 2 and Demon’s Souls are eye-poppingly gorgeous. We don’t really need games that look prettier, but if a PS5 Pro can offer stunning visuals alongside a rock-solid framerate, then it would make a pretty compelling case for itself.
Will PS5 Pro be pro enough?
For me, the real question isn’t whether we need a PS5 Pro, but rather whether the PS5 Pro will offer a big enough technical leap to justify its expected high price tag.
Naturally, that’s a question we cannot definitively answer until the console is actually confirmed (if that does ever happen), but based on the most prominent spec leaks, the early indications are inconclusive.
According to the latest report, the PS5 Pro will pack the same CPU as the current PS5. However, it will include a “High CPU Frequency Mode” that boosts the clock speed from 3.5GHz to 3.8GHz. That’s a mere 10% increase, which isn’t especially encouraging.

While discussing the possibility of GTA 6 running at 60 fps on PS5 Pro, Digital Foundry’s Richard Leadbetter suggested the hugely-anticipated open-world crime game may be limited to just 30 fps even on the much-rumored more powerful PlayStation console.
“I suggest that [GTA 6 at 60 fps] It isn’t going to occur. An additional 10 % over time actually will not do a lot good. It should assist obtain the worst doable body charges when you find yourself CPU restricted, but it surely will not be a recreation changer. I believe that is fairly clear,” Leadbetter stated.
Whereas leaked specs for the PS5 Professional counsel it is going to provide 67 teraflops of computing energy, which equates to 33.5 teraflops of “floating level” efficiency in real-world gaming phrases, in comparison with 10.28 teraflops for the PS5, it is also price noting that evaluating teraflops will not be that easy. As a consequence of modifications to AMD’s RNDA structure (the PS5 Professional’s GPU is reportedly primarily based on the RDNA 3 structure vs. the PS5’s RDNA 2 GPU), the PS5 might not be an enormous leap ahead.
Different rumored specs embrace audio enhancements (as much as a 35% enhance within the console’s Audio Compression Supervisor), a forty five% quicker rendering pace, and an enormous increase to ray tracing efficiency. The PS5 Professional might even have a frame-enhancing expertise known as PlayStation Spectral Tremendous Decision. “PSSR” reportedly works like DLSS and AMD’s FSR expertise, with the benefit that it ought to help excessive dynamic vary (HDR) to supply high-resolution video games with rather more vivid colours than customary SDR.

Besides, the leap ahead between the PS5 and PS5 Professional in all probability will not be generational; After all, this is not the PS6, so anticipating that sort of replace can be a bit unreasonable – it needs to be sufficient to extend the body fee. and picture decision, however maybe solely by a slim margin.
Just like the PS4 Professional, which is believed to account for round 20% of whole PS4 models bought, I anticipate the PS5 Professional to be a distinct segment product, aimed primarily at players who need each additional ounce of efficiency energy doable.
I undoubtedly fall into that group, so even when the PS5 Professional did not let me play the most recent video games at a locked 60fps, even a small increase on this space can be sufficient to make me spend my cash. Now, if solely Sony might announce it, we might lastly cease speculating and begin discussing its technical deserves for actual.
- The PS5 will obtain an replace that may assist you beat your favourite video games
- Walmart cuts Xbox Sequence X value in deal that beats Amazon
- The following huge hit PS5 unique will obtain a free demo