Get ready for potentially great news about the Nintendo Switch or a potentially disastrous update to the long-rumored machine. It really depends on how half empty or half full that glass of water next to your bed was when you woke up this morning.
Granted to Moore’s law is dead, Nintendo’s yet-to-be-announced console will be incredibly slow when played in the hybrid machine’s handheld mode (thanks, IGN). The video below should immediately take you to the latest Switch rumors.
Key takeaways if you don’t have time to watch the video? MLiD says Nintendo fans should expect the rumored system to “clock faster than we expected” in docked mode, although as I mentioned above, it looks like the Switch successor could run much slower once you take it out of its socket. base.
The idea that Nintendo is deliberately slowing down the Switch 2 when operating in handheld mode comes down to battery life, according to the video above. By reducing clock speeds when the device is undocked, this could lead to significantly better battery life and lower fan speeds, the former of which is incredibly important when talking about the best portable game consoles It has never been done.
During our initial testing as part of our Nintendo Switch ReviewWe found that the launch model’s battery could only last between 2.5 and 6.5 hours depending on how bright the portable hybrid’s IPS display was and how demanding certain games were.
At least the Nintendo Switch OLED It had more gas in the tank during our testing, where you can play titles on a full charge in between 4.5 and 9 hours. As an example, we managed to play the magnificent metroid terror for a full five hours before the updated model ran out of battery.
My main concern with underclocking the Switch 2 when used in handheld mode is that gaming performance could plummet. CPU performance on the OG Switch has been a limiting factor since the console launched in 2017, so I’m crossing all digits for The Big N to do this balancing act well.
A ray of hope

The other major takeaway from the show is that Moore’s Law and fellow content creator The Phawx in their “The Broken Silicon” module predict that the Nintendo Switch 2 could have enough power to produce ray tracing performance on par with the Xbox Series S .
It has been rumored for months that Nvidia will provide the Accelerated Processing Unit (APU) for the alleged Big N follow-up console. What is an APU, you ask? It basically puts a CPU and integrated graphics on a single chip, and is the space-saving solution that most consoles use instead of housing dedicated GPUs. Take this from a guy who owns an Nvidia RTX 4090 GPU that’s taller than his Xbox Series X.
If that rumor about ray tracing is true, who better to build your kit than Nvidia. The prospect of the original Nintendo Switch having RT-lit games is as fanciful as man successfully landing on Mars (and a very drunk one at that). However, with Team Green’s fps-boosting DLSS 3 super-sampling features, the Switch 2 may have enough AI under its hood to pull off ray tracing.
DLSS may also hold the answers to maintaining acceptable performance and image quality in handheld mode if these latest Switch 2 sync stories turn out to be true.
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